Folio

This page lists Projects that Dezonus has completed, and wishes to publically display. For stuff that Dezonus is working on and/or planning, see the Projects page.

Please note: Site is being revamped shortly, Folio may be lacking some information

Sections:

Game Development

These are games that Dezonus has developed, or has been part of the development team.

Galactic Battle League 3015

Group Project (Panzershark Games), 2015, Swinburne University

GBL Logo

About

Galactic Battle League 3015 (GBL for short) is a Hovertank Arena Battle Game that was produced in Unity. This was a yearlong project that Dezonus worked on through Swinburne with a group of 9 fellow students. This was also his Capstone Project

The game itself is explained in more detail on the Presskit Site.

The game was taken to PAX Australia 2015, and received a highly positive response from attendees who came and checked it out. The Project received a distinction grade in its final assessment.

Dezonus' Contributions

Dezonus undertook many different roles in this project. He was the main person in charge of sound editing and sound design; he designed, modelled and textured one of the levels; he assisted with modelling the vehicles; he created 2 promotional YouTube videos (Gameplay Trailer and Vehicle Showcase), as well as a “PressKit” promotional website.

Swinburne may be releasing a free downloadable copy (with our permission) soon. If this happens, a link will be provided here.

Solar Fling

Group Project, Swinburne Summer Game Jam 2015

Solar Fling Logo

About

Solar Fling was a game developed in a team of 4 for the Swinburne Summer Game Jam 2015. As it was a Jammed game, the game had to be concepted and developed to a working prototype within 48 hours.

Game Jam games are developed around a topic, and the topic we got was "Exhaust". The idea that we came up with is that the year is 2100, and Mankind has nearly exhausted all of Earth's natural fuel sources. You have to send ships out from earth to collect gas from other planets, which is then converted into fuel, prolonging the Earth's Survival.

The ships are controlled by pulling back on them (a bit like Angry Birds), which will "Fling" them in the opposite direction. We designed it so that it would be easy to port over to mobile, but we didn't quite have enough time.

Dezonus' Contributions

Dezonus was one of two members on the design side of the game. Dezonus designed the Logo and UI, sourced and polished all the sounds and music, sourced the Planetary textures and designed the space background. Dezonus also stepped up as a team manager and made sure that the team was working smoothly, and everyone knew what everyone else was doing, allowing the team to not double up, as well as making sure as many tasks were completed as possible.

Back to top

Website Development

These are websites that Dezonus has developed, or has been part of the development team.

Beauty Sanctuary Day Spa

Joint Project (with JTown Experience), 2016

Beauty Sanctuary Day Spa Logo

Website live at: beautysanctuarydayspa.com.au

About

Dezonus and JTown Experience worked together to design and create a new site for Beauty Sanctuary Day, as they were no longer happy with their old site. Dezonus and JTown also helped Beauty Sanctuary Day Spa acquire new and more affordable Domain and Web hosting.

Dezonus' Contributions

Dezonus provided Beauty Sanctuary Day Spa with a .pdf with a selection of designs, and allowed them to mix and match until they were happy. Dezonus built the PHP framework for the site, and implemented the chosen design via CSS. Dezonus implemented the sliding banner and integrated a Google Map into the Contact page. Dezonus researched a number of domain and web hosting deals for their site, and provided them with his findings so that they could pick the best value option (as they were being significantly over-charged on their existing hosting deals).

Thornbury Bowls Club

Joint Project (with JTown Experience), 2015

Thornbury Bowls Club Logo

Website at thornburybowls.com.au was replaced by another Developer's site (We were not informed about this). Backup of our Version here

About

Dezonus and JTown Experience worked together to enhance and redesign the Thornbury Bowls Club's existing site. Their site had been untouched since 2008, and was due for a redesign.

Dezonus' Contributions

Dezonus provided the Thornbury Bowls Club a .pdf with a selection of designs, and allowed them to mix and match until they were happy. Dezonus built the PHP framework for the site, and implemented the chosen design via CSS. Dezonus implemented the sliding banner and integrated a Google Map into the Contact page. Dezonus also took their existing digital logo, which was quite pixelated and blurry, and reconstructed it as a crisp .svg vector graphic (see above logo).

Learn For Yourself

Group Project (Amaze Designs), 2012, Swinburne TAFE

Learn For Yourself Logo

Website originally at: learnforyourself.org.au
Site no longer in operation since 2015.
Site Backup Available here.

About

Dezonus, in a team with 3 other students, provided a digital package to a not-for-profit organization called Learn for Yourself. This package consisted of a new Website, brochure designs, setup of a google calendar, and assistance in arranging hosting.

Dezonus' Contributions

Each member of the group created a design mock-up, and Dezonus' design was chosen as it was the most complete and professional looking. Dezonus implemented this design via CSS. Dezonus implemented the sliding banner, as well as integrated the google map and google calendar into the site. Dezonus wrote up about half of the site's content.

Back to top

Multimedia Development

These are Multimedia projects that Dezonus has done, that aren't Websites or Games.

Chance Encounter

Solo Project, short film, 2013, Swinburne University

About

Dezonus made Chance Encounter as part of a video subject that he did at university. The project was filmed within one day, and put together in Adobe Premiere Pro. Many of the scenes were modified in Adobe After Effects.

The intention with the project was to work as a team, but Dezonus preferred the idea of working solo on this project. That way, he had full control over what he did (as he didn't think others would be keen on his idea), but had no other members to be accountable for.

Dezonus drew inspiration from the Marble Hornets series, as well as Slender: The Eight Pages and Slender: The Arrival, and put a few references to them into the film

Dezonus received a Distinction for the project.

Back to top